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AI Insights · Timothy · July 2022

Top 5 Historical Games Performance in Central America Q2 2022

Discover the performance trends of the top 5 historical games on a unified platform in Central America during Q2 2022, including insights on weekly downloads, revenue, and active users.

Top 5 Historical Games Performance in Central America Q2 2022

In Q2 2022, the top historical games in Central America showed varied performance across weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED saw a consistent increase in weekly revenue, starting from approximately $21K in late March to peaking at about $54K in mid-June. Weekly downloads peaked at 8K in mid-April but later fluctuated between 3K and 5K. The game had a notable decline in weekly active users, starting at 41.2K in late March and dropping to around 34.9K by the end of June.

Royal Match by Dream Games experienced a steady rise in weekly revenue, beginning at $31K at the end of March and reaching up to $49K by the end of June. Weekly downloads saw a peak of 32.8K in early May, but later dropped to around 16.3K by the end of the quarter. The game maintained a strong active user base, starting at 133.2K in late March and ending at approximately 159.2K in late June.

Rise of Kingdoms from Lilith Games displayed a healthy revenue trend, starting at $30K in late March and peaking at around $42K in mid-April. Weekly downloads spiked to 35.1K in mid-June, significantly higher than the 4.9K seen at the start of the quarter. The game also saw a rise in active users, reaching 156.1K in mid-June from 102.5K in late March.

June’s Journey: Hidden Objects by wooga showed steady weekly revenue, beginning at $9.7K in late March and fluctuating to around $11.9K by the end of June. Weekly downloads remained relatively stable, starting at 1.6K and peaking at 3.2K in late May. The game saw a slight decline in active users, dropping from 68.3K in late March to about 55.6K by the end of June.

Guns of Glory: Lost Island from FunPlus International AG had a fluctuating revenue trend, starting at $9.4K in late March and ending with approximately $7.5K in late June. Weekly downloads peaked at 3.9K in late April but later decreased to around 1.9K by the end of the quarter. The game’s active users also showed a decline, dropping from 31.5K in late March to 29.3K by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022